Unusually, the core game comes in two versions, City of the Ancients and The Swamps of Death. Each core game contains The Mines location (which is where you start each adventure) together with a different Other World location, which you can travel to through portals, more of this later.
Each player chooses a character from the 8 classic western archetypes currently available, such as US Marshal, Crazy Priest and Mexican Bandit and collects together their starting gear.
Each adventure can either be taken from the Adventure book where the layout of the Mines is pre-mapped and the events pre-scripted, or take on a completely random map layout on their quest for money and loot.
Players can keep track of their character's experience, stats and equipment and keep them from adventure to adventure, levelling up as they go. Between each adventure players can go to Town and visit various shops to buy new equipment, heal various aliments and do any character-specific events (the Outlaw can try to rob the Bank!).
An experienced Outlaw |
Every monster have their own stats and rules which are printed on giant cards.
When you move to the edge of a map tile, a new one is drawn from the pile and you carry on, much like Warhammer Quest.
The blue and white blob is a portal to another dimension... |
There is already a ton of expansions and additional characters planned. I'll have a look at these in the next post.
Sounds awesome! You're title for the post made me think of this lol:
ReplyDeletehttps://www.youtube.com/watch?v=TxWN8AhNER0